Kore
Kore, a rabbit-like creature, journeys into a dead world where all life is contained in shadows. Kore uses this world's shadow abnormalities to solve puzzles and explore more of its unique structure.
The game's core mechanics revolve around platform rotation and shadow copying to create paths for the main character to travel through.
The project is the first creation of Te Kore Studio, a studio I have co-founded under the Game Founders program, in which I'm working as the art director and lead programmer of the team.
An early build of the game can be shared upon request.
www.tekorestudio.com